Procedural 3D Universe Simulation

Generates a full 3D universe from the molecular mineral composition of planets to thousands of galaxies.

Written in C++ in my own engine.

 2D Map Generation with Climate Simulation

Creates 2D worlds and simulates things like air pressure, wind, current, temperature, precipitation in real time.

Written in C++ in my own engine.

 World and City Generation

Generates worlds and cities with organic road layouts.

Written in Javascript

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 Multi-Dimensional Hex Based Tactics Engine

Engine for hex based tile games with the ability to have maps that function in 4D space. Forů some reason.

Written in C++ in my own engine.

 2D Roguelike Engine with Dynamic Lighting

Engine for tile based roguelikes with dynamic lighting, weather, day/night cycles etc.

Written in C++ in my own engine.

 Infinite Realtime Terrain Generation

System for generating terrain realtime in chunks with infinite distance.

Written in C++ in my own engine.

 Isometric Tactics Engine

Isometric tile based tactics engine with elevation and dynamic terrain events.

Written in C++ in my own engine.

 Realtime Lighting Engine

Realtime lighting engine demo, with tile based occlusion and color mixing via colored lights or colored glass / objects.

Written in C++ in my own engine.

 Twitch Integrated 6502 Emulator

Fully functional emulator of the NES processor with Twitch integration allowing assembly code to be executed via Twitch chat and the results displayed in realtime.

Written in Javascript

 Collaborative Drawing Tech Demo

Collaborative drawing utility that lets multiple people draw on the same canvas on a web page with layering and undo support.

Written in javascript with node.js

 Speed Room Prototype

Simple game with an action / roguelike type engine and turn based movement but a real time generator that slowly adds more obstacles to generated levels the more time you take, encouraging speed play.

Written in C++ in my own engine.

 Instument Synthesis Panel

Interactive synthesis utility to generate instrument profiles with real time note and waveform feedback.

Written in C++ in my own engine.

 DefenseCraft

Old Minecraft clone with Tower Defense elements.

Written in C++ in my own engine.

 Flash Roguelike Engine

Flash based engine for explorative roguelike games in the style of Desktop Dungeons.

Written in Flash / ActionScript

 Flash Dwarf Fortress Engine

Flash based isometric engine for Dwarf Fortress style games with networking and fluid dynamics.

Written in Flash / ActionScript

 Flash Platformer / RPG Engine

Flash based 2D platformer / RPG hybrid engine.

Written in Flash / ActionScript

 Alone

Old flash game prototype. Tower defense / survival concept while constructing a world from nothing.

Written in Flash / ActionScript